SECTION 04
ASCII gave every letter a number (A=65, B=66...). We did the same thing for the fleet.
Every concept — every crew member, every shape, every test — gets a 7-bit number (0-127).
Like a phone book for the entire PEMOS universe. Three bytes can tell a full story.
KEY REGISTRY ENTRIES — HOVER TO HIGHLIGHT
0x00🔒SOSTLE-0
0x01🏛️TRIME-1
0x02🌐LOCO-1
0x03⚡GATE-0
0x04🔑SOSTLE-4
0x05🛡️SOSTLE-5
0x06🚪SOSTLE-6
0x07🔱ADMIRAL
0x20📐S1-SHAPE
0x21🔷S2-SHAPE
0x22🔺S3-SHAPE
0x23♾️ADELIC-RX
0x24🧊CUBE-F1
0x25🧊CUBE-F2
0x26🧊CUBE-F3
0x27🧊CUBE-F4
0x60🌳BONSAI-R
0x61🌿BONSAI-B
0x62🍃BONSAI-L
0x63🌸BONSAI-F
0x64📊BONIX-SC
0x65🔄FC-STAGE
0x66👤CREW-REG
0x7Fγ₁FLOOR
0x28🧊CUBE-F5
0x29🧊CUBE-F6
0x30🔐SORRY-0
0x31⚠️SORRY-1
0x40🪨PT-ELEM
0x50🤖AGENT
0x55🛸D-SWARM
0x5A🧮MATH-THM
■ CONTROL 0x00-0x1F
■ STRUCTURAL 0x20-0x5F
■ CONTENT 0x60-0x7E
■ 0x7F = γ₁ FLOOR